Episode 179
The Skills of the Dungeon Master
Welcome back to the show!
Today we talk about what skills you need to develop as a DM.
- Mechanics
Understanding the basic gameplay of the game
Being able to make twists on the rules or invent new ones to suit your game
- Player Management
Scheduling Management
Relationship Management
- Story Writing
Being able to create beautiful settings
Being able to build amazingly real characters
Plot twists, turns and developments
Pacing
- Roleplaying
Voice Acting
Personification of the different characters
- Improvisation
Previous episode about improv: https://session0studios.com/captivate-podcast/improve-and-comedy/
- Presentation
Online Game Technology Mastery
Minis and Maps
- Lore
Full understanding of the lore of your world
Full understanding of available DnD Lore
- Experience Planning
The extras
The Wow Factor
- Combat
Speeding it up
Keeping it Interesting
Mentioned in this episode:
Brought to you by Session 0 Studios
Visit session0studios.com for more information.
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